OpenRA - Red Alert .5 - WIP Gameplay

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May 11, 2020 at 10:57
Posted by moby3012
I know, i have been working on a lot of mods, but i really wanted this idea to not to be wasted so i've recently (i think 3 days ago) started this mod.

Red Alert .5 will be a mod aiming to have a campaign telling the storyline of Red Alert universe between 1936 to beginning of Red Alert 1 which is early 50s.

Mod has 6 factions with total of 29 subfactions with minimal differences, kinda like Dune 2000. Current plan is to give every faction 3 specific unit/building and 1 more unit/building/upgrade/ability to each subfaction. Currently not every special stuff is in, especially the Co-Prosperity Sphere is lacking a lot (all they have is the Mortar).

Mod is up in a private repository on GitHub, i'll probably make it public after adding every faction unit in and change the placeholder cameos (you can see i'm just using stuff off of Generals Alpha and WW1 mod as is, don't even mention the Hedgehog).
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