- Joined
- Oct 22, 2008
- Messages
- 27,351
- Points
- 430
- Lieblings C&C
Interface and Hotkeys (Rev7-9)
-> / <- means different keyboard layouts
(Übersetze ich evtl. demnächst noch auf Deutsch, aber momentan langts mir erstmal wieder was tippen angeht^^)
(#)
Click to redeploy Crawler in a deploy zone.
TCI Button (B)
Team Command Interface
Crawler Button (R)
The Crawler Button will take you to your Crawler instantly.
Support Powers
Click to display the Support Power load-out.
Experience Bar
This bar represents the amount of experience (XP) you currently have. The blue/white colors of the bar represents how much actual experience you have. The green portion of the bar represents how much experience you have gained in your current match. Gained experience will only save permanently if you complete the match
Control Groups (ZIRKUMFLEX)
Set control groups by selecting any number of units and holding the CRTL key and pressing a number key.
Command points
Current and Maximum Command Points available for building units.
Upgrade Points Display
Current points available to purchase Upgrades with.
Power
Power Points
Unit Tab (T)
Manage all Unit build queues
Upgrades Tab (Z) / (Y)
Manage the Upgrade build queue
Structure Tab (U)
Manage all Structure build queues
Unit Commands Tab (P)
Manage all Units stances
Attack Move (A)
Units will move normally and attack the first unit they comes into range with.
Stop (S)
Units will stop moving, but will follow and attack units that come into range
Reverse Move (D)
Units will move in reverse in the direction specified. Units are still able to fire at enemy units will reversing. Use this to your advantage.
Scatter (F)
Units will scatter and move in a random direction.
Guard Stance
Units will guard the selected unit and follow it
Aggressive Stance
Units will attack and chose any enemy within its range
Hold Ground Stance
Units will attack any enemy unit within this range, but will not follow or chose the unit
Hold Fire Stance (H)
Units will not attack or chose enemy units within range or if under attack
Recycle (Delete)
Recycle the selected units, immediately disabling them and refunding their CP. Several seconds later the units will be destroyed. Opponents can still earn XP and victory points by killing disabled units before they are destroyed.
(CTRL + JKLÖ) / (CTRL + JKL; )
Assign a hotkey for a specific area of the map
(Y) / (Z)
Activates first Ability of a Unit or Structure
(X)
Activates second Ability of a Unit or Structure
(C)
Activates third Ability of a Unit or Structure
-> / <- means different keyboard layouts
(Übersetze ich evtl. demnächst noch auf Deutsch, aber momentan langts mir erstmal wieder was tippen angeht^^)