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Patchnotes:
Ist das nicht herrlich das man jetzt noch alles anpasst nachdem es seit Ewigkeiten so lief und nicht wirklich als "Bug" gekennzeichnet war?
http://forum.alliances.commandandconquer.com/showthread.php?tid=17195&pid=100189#pid100189

Commanders,
Due to wrong calculations of unit and building values above level 50, buildings had a false increase in production rate and units were stronger than intended. Today’s changes will bring the values back to the regular and designed state. This will result in lower continuous production of base buildings and weaker units above level 50.
We are going to take all Worlds offline starting at 10am UTC and will deploy the hotfix. An in-game countdown will notify you about the shutdown of your world. We expect the overall duration of the hotfix process to be no longer than 3 hours in total.
Due to wrong calculations of unit and building values above level 50, buildings had a false increase in production rate and units were stronger than intended. Today’s changes will bring the values back to the regular and designed state. This will result in lower continuous production of base buildings and weaker units above level 50.
We are going to take all Worlds offline starting at 10am UTC and will deploy the hotfix. An in-game countdown will notify you about the shutdown of your world. We expect the overall duration of the hotfix process to be no longer than 3 hours in total.
Ist das nicht herrlich das man jetzt noch alles anpasst nachdem es seit Ewigkeiten so lief und nicht wirklich als "Bug" gekennzeichnet war?

http://forum.alliances.commandandconquer.com/showthread.php?tid=17195&pid=100189#pid100189