OpenRA - Generals Alpha - New Production Queue Logic

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May 11, 2020 at 10:57
Posted by moby3012
Generals Alpha is a new mod i'm working on. For begginning, i'm planning to remake Vanilla Generals - not Zero Hour - as much as possible on OpenRA, using graphics from RA and TD.

I have complately revamped how Production Queues work, they are now more similar to original. Production Tab buttons except General's Powers are now gone, you need to select the building itself to see its tab.

Also i changed the Airfields to be a bit bigger.

ModDB Page: http://www.moddb.com/mods/generals-alpha
My Twitter Page: https://twitter.com/_MustaphaTR
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