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Über den Eradicator konnte man bisher wenig erfahren - ein paar Screens, wenige bewegte Bilder, kaum Infos. Heute ändert es sich, denn das neusten Unit Spotlight von der offiziellen Homepage widmet sich voll und ganz eben dieser epischen Einheit.
The Eradicator - The Scrin Epic Unit!
Rumors generally spread like a fire – a brief flare-up, followed by a smoldering cooldown, until the remaining ashes are finally dispersed by the winds of time. Why, then, were these stories of a gargantuan, six-legged monstrosity wandering the wastelands of the yellow and red zones continuing to pour in? GDI Central Command was worried.
It wasn’t merely the fact that these ghost stories, which had started with some poorly-illuminated images of a large, lumbering mass, simply would not die down. What truly bothered GDI command was the increasing graphic detail of the information received. Disturbing accounts of enormous, armored talons capable of crushing a Mammoth Tank with a single, penetrating blow, or ripping an Avatar limb-from-limb, were tempered with even more unbelievable tales of the beast dismantling its victims in a grotesque recycling system, then vanishing from sight without a trace.
When reports came in indicating the presence of an adaptive combat system similar to the MARV, Central Command demanded action. No longer at a technical combat advantage, GDI would need to learn everything possible concerning this new potential threat before encountering it on the battlefield.

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Cost: $5000
Build Time: 50 seconds
Built From: Warp Chasm
Prerequisites: Technology Assembler ( = erweiterte Waffenfabrik, für die das Tech-Gebäude nötig ist)
Special Notes: The Hexapod is a Unique unit, only one Hexapod can be deployed at a time, and it will announce its arrival on the battlefield to all Players (nur eine EPIC pro Spieler, wenn sie gebaut wird hört der Gegner eine akustische Meldung)

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Special Abilities:
Teleport Eradictor: When the Hexapod assimilates a Prodigy or Mastermind, it gains the Teleport ability. Similar to the Shock Trooper Blink Packs, the Teleport ability allows the Hexapod to travel instantly from one location to another with a moderate range.
Wenn ein Mastermind oder Prodigy den Eradicator besteigt, erlangt er Teleportfähigkeiten.
Lifeform Recycling System: When an enemy unit or structure is destroyed within range of the Hexapod, the Hexapod can dismantle the organic and inorganic matter and recycle the base components, providing an instant gain in resources for the Scrin commander. This is a passive ability.
Wenn eine gegnerische Einheit mi Wirkungskreis des Eradicators zerstört wird, wird ihr Wrack in Geld umgewandelt.
CRUSHING A MAMMOTH TANK!

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Upgrades Available:
Assimilate Unit: Utilizing the Lifeform Recycling System in a slightly different manner, the Hexapod can directly assimilate certain Scrin infantry units, melding new weaponry and abilities onto the insectoid walker. Three slots, positioned on the powerful locomotor struts of the Hexapod, are available for customization. The weapon or ability gained depends on the Scrin infantry unit that was dismantled:
Disintegrator: powerful anti-vehicle cutting laser
Assimilator: persistent healing, addition of a second and third Assimilator will heal the unit more rapidly
Shock Trooper: anti-vehicle/anti-air disc launcher
Ravager: anti-infantry/anti-vehicle Tiberium shard launcher
Prodigy/Mastermind: Teleport Eradicator ability
Infanterie kann also in den Eradicator eingeladen werden, mit der Folge, dass der Eradicator von der Waffentechnologie der Infanterieeinheit profitiert (mehr als nur "Herausfeuern" der Infanterie, der Eradicator macht sich die gesamte Waffentechnologie zu eigen.

CRUSHING A MAMMOTH TANK!
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Combat Chain Role:
The Eradicator Hexapod is available to all Scrin subfactions at tier 3 when a Warp Chasm is constructed. Similar to the Redeemer, the Hexapod can both deal and absorb a significant amount of damage. The main weapon of the Hexapod is a powerful disc launcher, much like the weapon employed by the Devastator Warship, with a large, line-based area of effect. Three assimilation slots allow additional customization and destructive power. A fully-upgraded Hexapod is often seen leading the Scrin attack force into combat, recycling the scattered enemy troops to provide additional resources for the Foreman.

CRUSHING A MAMMOTH TANK!
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Advanced Gameplay Notes:
The Hexapod’s powerful disc launcher can do significant damage to all types of units – infantry and vehicles alike – along a line in front of the unit, but is not very precise. With a long range, this weapon is best utilized against large groups of low-tier enemy units.
The range of the Lifeform Recycling System is smaller than the range of the Hexapod’s weapon. To ensure maximum recycling, ensure that the Hexapod is close to the enemy troops.
The disintegrator assimilation provides the most powerful anti-vehicle weapon for the Hexapod, but has the shortest range.
The Hexapod has a high amount of hit points, which can be further augmented by the addition of up to three Assimilator healing pods.
A skilled Scrin Foreman can use the Phase Field power to incredible effect with the Hexapod. Use Phase Field on a charging Hexapod and crush the opposing tanks while taking minimal damage, or use Phase Field and Repair Drones on a damaged Hexapod in the middle of combat to continue obtaining funds from Lifeform Recycling while healing any damage being taken.
A Hexapod being healed by a steady stream of Corrupters can be very difficult to bring down
The Hexapod cannot be destroyed by Commando anti-walker abilities, and can crush any Commando
Much like the Devastator Warship, the Hexapod is powerful against low-durability units, but lacks the pinpoint destruction capabilities necessary to effectively deal with high-durability units like the Avatar and Tripod, and must assimilate Shock Troopers to deal with aerial threats.
The Eradicator CONCEPT ART

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